Sunday, October 23, 2011

Blog #9 Part 1 & 2.

Smith = social linguistic (interactional) approach




message units = an utterance - something said
interactional units = sets of messages that are connected - such as questions and answers
sets of interactional units = larger clusters of interactions focused on a common purpose, line of exploration etc.

Ch        I wanted to talk a little, you  talk about your self as a hardware expert, you said software novice, although I bullied you into being competent, what software do you know how to use?
B          you know, what everyone else knows how to use, word, frontpage, powerpoint, excell, spreadsheet things
Ch        so it's interesting, games aren't really considered software are they?
B          they are -
Ch        so you know lots of software
B          yeah, but it's just games (laughing)
Ch        so what kind of crossover did you find between learning the games and learning the software everyone needs to know?  Obviously it wasn't real hard for you to learn, frontpage
B          I think it's because I had ah, background exposure
Ch        what background?
B          Well, just in learning how to learn a program, I just see buttons, tool tips and ah I make a go at it, the scissors mean I can cut in here, and I can just cut and drag and drop - these a simple things everyone knows, I guess the only reason I can pick up learning a program is that I just have that knack, no other way to explain it.
Ch        that's literacy - you have the basic tools, the right basic set of assumptions for how to read, understand, interpret a program.  And so what I'm looking for is the connection between all the gaming experience you have and your ability to do that with the applications - the academic applications
B          well like a lot of games, in the beginning, there's menus.  You don't just start playing.  There's menus, you get to customize your decal your spray, clothes, laughing. It's not all playing the game it's a lot of process to prepare for it, there's like box, scripts, you practice it, and you're not playing with other people, you're just like fooling around.
Ch        OK so all those things - same kinds of processes, same kinds of moves - so navigating menus is something you learned from games that can carry over - anything else?
B          I think that is the main thing, I can't connect a First person shooter with Microsoft word, that would be a real stretch
Ch        how about file systems and gaming spaces?
B          you know, you're right, because the game, the games are still software, and they're still files, so there are certain organization of a game that is different from regular files
Ch  - so what's another thing - so playing those games when you were a little kid set you up to be able to disentangle that DOS system more easily than your stepfather, so what were you doing?
B          like I was navigating through menus
Ch        you got used to trial and error
B          I wasn't being graded - there's no - all right man, let's pass this class you've got to
Ch        so you're completely comfortable with messing it up and starting over.
B          Oh yeah
Ch        I think the print generation has a lot of hangups with that - what's something else
B          there's a song by Natasha Ben ? I hear it on the radio - it goes like, she says in her song, that we're taught not to make mistakes, we really can't live that way

For the most part in this article Chandler is in "charge" of the interview. She is asking the questions and pulling information from him. He seems to hold back a pit because she is a high ranking educator and his teacher and also from a different (print) generation. After the interview really gets flowing he seems to be more comfortable with answering the questions being thrown his way.


Carter - Black feminist, micro-ethnographic


Ch I wanted to talk a little, you talk about your self as a hardware expert, you said software novice, although I bullied you into being competent, what software do you know how to use?
B you know, what everyone else knows how to use, word, frontpage, powerpoint, excell, spreadsheet things
Ch so it's interesting, games aren't really considered software are they?
B they are -
Ch so you know lots of software
B yeah, but it's just games (laughing)
Ch so what kind of crossover did you find between learning the games and learning the software everyone needs to know? Obviously it wasn't real hard for you to learn, frontpage
B I think it's because I had ah, background exposure
Ch what background?
B Well, just in learning how to learn a program, I just see buttons, tool tips and ah I make a go at it, the scissors mean I can cut in here, and I can just cut and drag and drop - these a simple things everyone knows, I guess the only reason I can pick up learning a program is that I just have that knack, no other way to explain it.
Ch that's literacy - you have the basic tools, the right basic set of assumptions for how to read, understand, interpret a program. And so what I'm looking for is the connection between all the gaming experience you have and your ability to do that with the applications - the academic applications
B well like a lot of games, in the beginning, there's menus. You don't just start playing. There's menus, you get to customize your decal your spray, clothes, laughing. It's not all playing the game it's a lot of process to prepare for it, there's like box, scripts, you practice it, and you're not playing with other people, you're just like fooling around.
Ch OK so all those things - same kinds of processes, same kinds of moves - so navigating menus is something you learned from games that can carry over - anything else?
B I think that is the main thing, I can't connect a First person shooter with Microsoft word, that would be a real stretch
Ch how about file systems and gaming spaces?
B you know, you're right, because the game, the games are still software, and they're still files, so there are certain organization of a game that is different from regular files
Ch - so what's another thing - so playing those games when you were a little kid set you up to be able to disentangle that DOS system more easily than your stepfather, so what were you doing?
B like I was navigating through menus
Ch you got used to trial and error
B I wasn't being graded - there's no - all right man, let's pass this class you've got to
Ch so you're completely comfortable with messing it up and starting over.
B Oh yeah
Ch I think the print generation has a lot of hangups with that - what's something else
B there's a song by Natasha Ben ? I hear it on the radio - it goes like, she says in her song, that we're taught not to make mistakes, we really can't live that way


By using this method you're able to tell that the interviewer and the person being interviewed come from two different generations. Not just by age but by things that they say and the different ways they react to the gaming/computer systems.

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